About me: I am a Senior Digital Artist & VFX Set-Supervisor. After finishing my graphic design degree in 2008 at the Alsterdamm School of Visual Arts in Hamburg I began my professional career in the TV industry as a Motion Designer at bnew. In 2010 I started to work on commercials at SLGH for customers like: Mercedes, Porsche, Bugatti, Volkswagen, BMW, Opel, Citroen, Nissan, Jeep, Suzuki, Vodafone, Telekom, Vivil and many more. In 2017 I have joined The Foundry as a NUKE Product Designer. My strongest areas are: compositing, sculpting, look development, lighting and rendering but I also love to animate characters and painting textures for 3D assets. The Software I use: Maya, V-Ray, NUKE, Mari, ZBrush, Photoscan, PFTrack, Photoshop, After Effects, mochaPro, Premiere, Cinema 4D & Illustrator.